Monday, January 23, 2012

Aux's Top 5 Favourite Dungeons

Dungeons, or instances are specially designed PvE zones where a player, or group of players can fight monsters and have access to much better than average PvE gear/loot.
There are dungeons players can partake in from level 15-85 and they are a special part of World of Warcraft.

I level my characters mainly through PvE, its fast, exciting, involves interacting with other players and allows you to have the best gear available to your level.

I've ran every single dungeon in WoW at least once, here are my 5 favorites.


1. Forge of Souls: Forge of Souls is one of three dungeons introduced in the Horde/Alliance's campaign against The IceCrown Citadel in Patch 3.3
These three dungeons are harder than the other standard level 80 dungeons, think of them as Heroic versions.
Forge of Souls is my favorite dungeon in the entire game, I spent a ton of time in here farming for special drops for my characters.
Forge of Souls is a small dungeon with only 2 bosses but each fight is engaging and fun and even the trash is pretty awesome.




2. Utgarde Pinnacle: Utgarde Pinnacle, unlike Forge of Souls, is one of the "original" level 80 dungeons. Its similar to Utgarde Keep and has Vyrkul, the most awesome race to even hit WoW.
I farmed the Heroic version of this dungeon daily for the Blue Protodrake and I never got sick of it, the mix of warm wooden interiors and snowy rock paths is gorgeous and its just an amazing dungeon.
If your a fan of vikings, viking culture and the chance of getting a big blue dragon then check it out.




3. Trial of Champions: The Argent Tournament dungeon, Trial of Champions is also a WoTLK "original" level 80 dungeon. Trial of Champions has three phases each lasting for 5 minutes or so, its a fast dungeon and the bosses are randomly generated each time you go in, which is always nice to have something new to experience.
Trial of Champions is set in a circular arena and while you do move around you stay in the same area, while your enemies come to fight you.
Sadly I wasn't as impressed with Trial of Crusaders (raid version) of the dungeon, for a short dungeon being in a static area is fine, but not for a few hour long raid..





4. Stonecore: Stonecore is a Cataclysm dungeon designed for level 85's. I much preferred the WoTLK zones compared to the Cataclysm zones but Stonecore (and SFK) is the exception.
It can either be a blazing fast or sluggishly slow run depending on how the people in your group know the fights. There is a fair amount of trash but its all fairly easy to get through. The zone itself is beautiful, there's crystals, lava and rocks everywhere, its very pretty.




5. Shadowfang Keep: Shadowfang Keep is my favorite vanilla zone of all time and always will be, I'm not a fan of what they did to it in Cataclysm - I miss a few of the old bosses and the general layout of it.
Back in Wrath I remember running the hell out of this on all my characters as soon as they were a high enough level for it, if you played a class that could wear leather gear this dungeon was a MUST do.
Regardless its still really cool, they're are tons of werewolves to kill and a very generous amount of bosses, at least compared to trash, which there is quite scarce.
Its one of the longer dungeons but thats fine, while your climbing the old courtyard/mansions of Shadowfang Keep you feel that your going somewhere, not just walking around waiting for monsters to attack you.




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